Artifact Common

Healing Elixir

Also known as: Elixir of Healing

A small vial of shimmering amber liquid, its surface catching light like trapped sunlight filtered through Naga lotus-blossoms, brewed from rare marsh herbs of the Serpentine Wetlands and blessed by Oceara water-priests. A single draught closes lacerations, purges common venoms, and floods the drinker's body with a warmth that chases exhaustion to its marrow.

Artifact Details

Type
Potion
Rarity
Common
Origin
The original recipe was codified by the Oceara water-priests of the Tidal Sanctum during the Age of Fractured Shores, who combined their mastery of water-blessed alchemical rites with curative marsh-herbs traded from the Naga healers of the Serpentine Wetlands. Over generations the formula was shared with Human apothecaries and Halfling herbalists, becoming the most widely reproduced restorative draught in all of Landorya.
Tags
HealingAlchemyOcearaConsumable

Overview

Healing Elixir is a common potion in Landorya. Its known origin is The original recipe was codified by the Oceara water-priests of the Tidal Sanctum during the Age of Fractured Shores, who combined their mastery of water-blessed alchemical rites with curative marsh-herbs traded from the Naga healers of the Serpentine Wetlands. Over generations the formula was shared with Human apothecaries and Halfling herbalists, becoming the most widely reproduced restorative draught in all of Landorya.. Its most cited abilities include Rapidly seals open wounds and knits torn flesh within minutes of consumption., Purges common poisons and low-grade Naga venoms from the bloodstream., and Restores physical vitality, dispelling fatigue and mild magical exhaustion.. Accounts also warn of a drawback: Overconsumption, more than three vials within a single day, overstimulates the body's restorative processes, causing a burning fever, temporary blindness, and…

History

During the War of Ashen Tides, Healing Elixirs were produced en masse by Oceara sanctum-brewers and distributed to both Human militias and Orc warbands who had brokered a fragile ceasefire, earning the potion a reputation that crossed enemy lines. The Desert Scholars of the Sun-Scarred Expanse later reverse-engineered a drier, heat-stable variant they call the Amber Draught, using sand-lotus resin in place of marsh herbs to suit their arid climate. Halfling travelling merchants of the Greenhollow trade routes made a fortune standardising the vial shape and stopper, ensuring the elixir became the cornerstone of every adventurer's pack from the Iron Mountains to the Shimmering Isles. Today, licensed breweries sanctioned by the Oceara water-priests and independent Gnome alchemists of the Tinker Warrens produce the vast majority of supply, though quality varies sharply between a priest-blessed batch and a back-alley counterfeit.

Powers & Abilities

  • Rapidly seals open wounds and knits torn flesh within minutes of consumption.
  • Purges common poisons and low-grade Naga venoms from the bloodstream.
  • Restores physical vitality, dispelling fatigue and mild magical exhaustion.
  • Halts the progression of mundane diseases and infections for up to one day, granting the body time to recover naturally.

Curse or Drawback

Overconsumption, more than three vials within a single day, overstimulates the body's restorative processes, causing a burning fever, temporary blindness, and leaving the drinker weaker than before for up to two days as the body's natural healing falls dormant in dependency.

See also