Healing Spring Water
Also known as: Sacred Spring Water, Healer's Draught, Underglow Water
Drawn from the most potent sacred springs of the Crystal Lake Plateau and the Underglow network, Healing Spring Water is bottled in sealed crystal vials by the Guild of Aqua-Healers after each batch has been purified through a Sediment Cleansing Rite and infused with a trace of carefully selected water-memories tied to recovery and vitality. The water within each vial remains perpetually cold, carries a faint mineral sweetness unique to its source spring, and glows with a dim opalescent shimmer visible in darkness. Consumed or applied to wounds, it accelerates the body's natural repair and lifts the fatigue of minor curses.
Artifact Details
- Type
- Consumable
- Rarity
- Uncommon
- Origin
- The Guild of Aqua-Healers has bottled and distributed Healing Spring Water since the Age of Confluence (700–1100 AE), when demand from allied and trading civilisations first outgrew what pilgrims could carry home from the sacred springs. The bottling process, which includes a Purity Rite performed by at least two Senior Healers, was codified in the Codex of Ripples as a protected craft to prevent dilution of standards. Export batches are the Consortium's primary trade good to the Nereids and inland human settlements.
Overview
Healing Spring Water is a uncommon consumable in Landorya. Its known origin is The Guild of Aqua-Healers has bottled and distributed Healing Spring Water since the Age of Confluence (700–1100 AE), when demand from allied and trading civilisations first outgrew what pilgrims could carry home from the sacred springs. The bottling process, which includes a Purity Rite performed by at least two Senior Healers, was codified in the Codex of Ripples as a protected craft to prevent dilution of standards. Export batches are the Consortium's primary trade good to the Nereids and inland human settlements.. Its most cited abilities include Accelerates natural wound closure and bone-knitting when poured directly onto an injury, When consumed, restores physical stamina and clears minor magical ailments such as curses of dehydration or mild toxic effects, and The embedded water-memories carry a secondary effect of emotional calm, reducing panic and steadying focus in crisis situations. Accounts also warn of a drawback: Healing Spring Water sourced from a desecrated or stagnated spring can carry corrupted water-memories that induce fever-visions and temporary paralysis in the…
History
During the Obsidian River Skirmishes (1245 AE), bulk shipments of Healing Spring Water were forwarded to both Naiad and, controversially, Drakonian field surgeons under a humanitarian provision negotiated by the Wave Envoys. This gesture of medical neutrality is credited with softening Drakonian attitudes at the subsequent Treaty of the Veined Stone negotiations and is cited by historians as an early example of the Naiads' Neutral-Protective diplomatic posture in practice.
Powers & Abilities
- ✦ Accelerates natural wound closure and bone-knitting when poured directly onto an injury
- ✦ When consumed, restores physical stamina and clears minor magical ailments such as curses of dehydration or mild toxic effects
- ✦ The embedded water-memories carry a secondary effect of emotional calm, reducing panic and steadying focus in crisis situations
- ✦ Potency scales with spring source: Underglow-grade water can stabilise a critically wounded being long enough to reach a healer
Curse or Drawback
Healing Spring Water sourced from a desecrated or stagnated spring can carry corrupted water-memories that induce fever-visions and temporary paralysis in the drinker. Counterfeit or improperly stored batches, sold by unscrupulous merchants, have caused outbreaks of Current-Sickness in frontier settlements. The Guild of Aqua-Healers maintains a verification seal on all authentic vials.