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GUARDSMAN YOUNG WILL

Humans Azaria

City Guardsman

GUARDSMAN YOUNG WILL serves as City Guardsman within Humans Azaria. GUARDSMAN YOUNG WILL is identified as Human (Azarian). Primary residence: El'goroth, Trade District. Commonly described traits include Traits: Eager and idealistic, deeply wants to make a difference, surprisingly brave, naive about the realities of his job, Mannerisms: Stands at attention even when off-duty; salutes everyone in uniform, and Voice: Young and enthusiastic, with the accent of the merchant district.

Human (Azarian) Age: 19 Male

"I joined the Watch to make a difference. I know it's not always that simple, but I'm going to try anyway.""

Story

GUARDSMAN YOUNG WILL

In den Stunden vor Morgengrauen stand GUARDSMAN YOUNG WILL, City Guardsman, ein Kind von Humans Azaria, getragen von Schicksal und Geheimnis.

GUARDSMAN war nicht wie die anderen. Nicht besser, nicht schlechter - nur anders. Eine Melodie in einer anderen Tonart. Ein Farbton, den nur wenige sehen konnten.

Das Leben hatte GUARDSMAN geformt, wie es alle formt - durch Freude und Schmerz, durch Hoffnung und Verzweiflung, durch die tausend kleinen Momente, die ein Leben ausmachen.

Aber da war etwas in GUARDSMAN. Etwas, das sich weigerte, sich fügen zu wollen. Eine Stimme, die flüsterte, wenn alle anderen schwiegen. Ein Licht, das brannte, wenn die Welt dunkel wurde.

He’s discovered that his training officer is taking bribes, and he’s torn between his duty and his loyalty.. Das war die Last, die GUARDSMAN trug. Nicht schwer genug, um zu brechen. Aber schwer genug, um zu spüren. Immer da. Immer gegenwärtig.

Die anderen in Humans Azaria sahen es manchmal. In den Augen, die zu weit blickten. In den Händen, die zitterten. In der Stille zwischen den Worten.

Aber sie fragten nicht. Denn so war die Art ihrer Welt. Jeder trug seine Last. Jeder seine Geheimnisse. Jeder seine ungeschriebene Geschichte.

Und GUARDSMAN? GUARDSMAN ging weiter. Tag für Tag. Durch die Labyrinthe von Humans Azaria, durch die verschlungenen Pfade von Macht und Pflicht und Überleben.

Wartend. Hoffend. Träumend von dem Tag, an dem das Geheimnis gelüftet würde - oder für immer begraben bleiben würde.

Ende

Relationship Web

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Identity

Residence
El'goroth, Trade District
Civilization
Humans Azaria

Appearance

Physical: Young and eager-looking with the build of someone still growing into their strength. His face is open and honest, with clear blue eyes and a ready smile. His blond hair is cut short in the military fashion, and his uniform is always freshly pressed.

Clothing: Wears the standard City Watch uniform with pride, his armor polished to a mirror shine. His boots are new and barely broken in, and his belt holds a sword he's barely learned to use.

Distinguishing Marks: His face is unmarked by experience; his hands are still soft from a life of relative comfort.

Relationships

  • Family - Proud parents who worry about him; a younger sister who thinks he's a hero
  • Allies - His training officer; other young guards; the people he's helped
  • Rivals - Criminals who see him as easy prey; corrupt guards who resent his idealism

Personality

  • Traits: Eager and idealistic, deeply wants to make a difference, surprisingly brave, naive about the realities of his job
  • Mannerisms: Stands at attention even when off-duty; salutes everyone in uniform
  • Voice: Young and enthusiastic, with the accent of the merchant district

Backstory

Will is the son of a successful merchant who wanted his son to have a more honorable profession than commerce. Will joined the Watch with dreams of protecting the innocent and bringing criminals to justice. He's been on the job for six months and is still learning how different reality is from his ideals.

Daily Life

Patrols his assigned beat, trying to help people and stop crimes. He spends his off-duty hours training, studying the law, and writing letters to his family about his adventures. He looks up to the older guards and tries to learn from their experience.

Secret

He's discovered that his training officer is taking bribes, and he's torn between his duty and his loyalty.

Story Hooks

  • 1 He needs help with a case that's too big for his experience
  • 2 He's been set up to take the fall for a crime he didn't commit

Narrative Value

Potential ally; quest giver; represents idealism; potential companion

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