Artifact Common

The Healing Elixir of the Guild of Medicine

A slender vial of alchemical glass, self-cleaning and temperature-regulating by design, filled with a luminous amber fluid that smells faintly of Sun-bloom petals and mountain mineral spring water. The liquid swirls lazily on its own, a visual sign of its living alchemical matrix remaining active and potent.

Artifact Details

Type
Vessel
Rarity
Common
Origin
Refined over centuries by licensed practitioners of the Guild of Medicine, the standard Healing Elixir represents the pinnacle of Azarian herbal-alchemical tradition, a fusion of empirical chemistry, Sun-bloom cultivation, and regenerative magic codified in the guild's pharmacopoeia. Its formula draws on rare imported herbs such as Moonshade and Star-bloom, making quality batches dependent on Azaria's long-distance trade routes.
Tags
AlchemyMedicineTradeCommon Craft

Overview

The Healing Elixir of the Guild of Medicine is a common vessel in Landorya. Its known origin is Refined over centuries by licensed practitioners of the Guild of Medicine, the standard Healing Elixir represents the pinnacle of Azarian herbal-alchemical tradition, a fusion of empirical chemistry, Sun-bloom cultivation, and regenerative magic codified in the guild's pharmacopoeia. Its formula draws on rare imported herbs such as Moonshade and Star-bloom, making quality batches dependent on Azaria's long-distance trade routes.. Its most cited abilities include Accelerates natural healing, closing wounds and mending cracked bone within hours, Purges common diseases and toxins from the body, and Restores vitality and alleviates exhaustion from mana-depletion.

History

Healing Elixirs have been produced in Azarian alchemical laboratories since the early empire, and their export has made the Guild of Medicine one of the wealthiest guilds in El'goroth. During the border conflicts in the Windmere Province, field-surplus elixirs distributed along the Silvershade Road saved hundreds of soldiers and caravan guards, cementing the guild's reputation as a pillar of Azarian civil society. Dwarven Holds and Halfling river-communities now import them in bulk, citing their consistency over locally brewed remedies.

Powers & Abilities

  • Accelerates natural healing, closing wounds and mending cracked bone within hours
  • Purges common diseases and toxins from the body
  • Restores vitality and alleviates exhaustion from mana-depletion

See also