Geography & Settlements
7.1 The Iron Mountains
The Iron Mountains stretch 1,200 km across the northern spine of Landorya, rising to peaks over 9,000 ft. The range is divided into three major sub-chains:
- The Ironpeak Range (western): The oldest and most heavily mined section, home to Baragorn and the richest Mithril deposits.
- The Heart Peaks (central): The tallest and most geologically active section, home to Kragnir and the Ember Wells.
- The Frost Spine (eastern): A colder, more remote section bordering Frostborn territories, with deposits of rare Ice-Crystal used in cryogenic rune-craft.
7.2 Major Holds
- Kragnir
The capital Hold, carved into the Heart-Peak; home to the Hall of Echoes, the Great Forge, and the Vault of Echoes. Population: approximately 620,000. - Baragorn
A western Hold famed for its Mithril Mines and the Thunderhall, where the Thunderhammer was first forged. Home to the Brewers Guild headquarters and the Luminara Grotto. Population: approximately 480,000. - Ironhold
A heavily fortified Hold near the Drakonian border, serving as the primary military staging ground for the Iron Guard. The Warden of the Frontier maintains their headquarters here, and the Hold's forges specialize in weapons and armor production. Population: approximately 310,000. - Grimhall
The oldest Hold in the Frost Spine, built around a natural hot spring that prevents the surrounding tunnels from freezing. Grimhall is known for its Rune-Sage academy and its archives of ancient texts predating the Dwarven emergence. Population: approximately 180,000.
7.3 Surface Settlements
- Stonegate
The surface gateway town that serves as the primary trade hub between the Holds and the surface nations. A bustling market town with permanent delegations from Azaria and Eldoria. - The Whispering Forge
A small, semi-independent settlement high in the Frost Spine, known as a retreat for master rune-smiths seeking solitude for their most demanding work. The Forge takes its name from the constant, barely audible hum of the wind passing through natural rock chimneys, which the smiths claim aids concentration. Only a few dozen artisans reside here at any given time, but the quality of their work is legendary. - Deepwell Market
A surface trading post situated above a network of deep artesian wells. The market specializes in the sale of geothermal-heated water and mineral-rich spring water to surface communities, and serves as a waystation for caravans traveling the Iron-Road.
7.4 The Deep-Labyrinth
A sprawling network of ancient tunnels predating the Dwarves, now partially explored and used for training Rune-Sentinels. The Labyrinth extends far beneath the known Hold levels, and its origins are debated
some scholars believe it was carved by the Talamhari (Earth), the Dwarves' spiritual ancestors among the Ancient Five, while others attribute it to natural geological processes.
Expeditions into unexplored sections of the Deep-Labyrinth are organized by the Deep Delvers Consortium under strict safety protocols (though the Mining Guild accuses them of cutting corners). Discoveries include pre-Dwarven rune-inscriptions, deposits of unknown minerals, and evidence of creatures never seen on the surface.
7.5 Climate & Weather
The Iron Mountains experience cold alpine winters (temperatures often below -10 C) and short, intense summers with frequent thunderstorms generated by geothermal activity. The interior of the Holds maintains a stable 30--35 C environment thanks to geothermal heating.
Surface settlements endure harsh conditions from the Month of Deep-Rest (winter) through the Month of Thaw-Tide (early spring), during which heavy snowfall can block mountain passes for weeks.
7.6 Architecture & Design
Dwarven architecture emphasizes solid geometry, load-bearing arches, and runic reinforcement. Buildings are hewn directly from the mountain, with walls thick enough to resist seismic tremors. Interior spaces are illuminated by Glow-Moth lanterns and Crystal-Lamps that refract geothermal light.
Design principles follow three maxims:
- Form follows function
every architectural element serves a structural or practical purpose. - Runic symmetry
rune-inscriptions are placed in balanced patterns that distribute magical reinforcement evenly. - Sustainability
waste rock is recycled into building material; nothing extracted from the mountain is discarded.