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Seasonal Cycle
| Season | Characteristics |
|---|---|
| Spring (Thaw-Tide) | Melt-water fills underground reservoirs; surface trade routes reopen. The Festival of Open Gates celebrates renewed contact with the outside world. Apprentice smiths present their first works. |
| Summer (Forge-Fire) | Peak productivity in forges and mines. The Forge-Festival (mid-summer) features competitions in smithing, rune-craft, and stone-carving. Dwarven merchants travel to Eldorian and Azarian markets. |
| Autumn (Stone-Heart) | The Stone-Heart Pilgrimage dwarves travel to the Temple of the Forge-Gods to offer tribute. Harvest of Geothermal Crops and Mushroom Farms. Rune-Sentinels undergo annual recalibration. The Night of Hammers lights every forge in Baragorn. |
| Winter (Deep-Rest) | Holds seal surface entrances; life turns inward. The Festival of the Ever-Flame at winter solstice lights a massive fire in the Great Forge. The Runic Oath of Renewal is recited. Anvil-Day (anniversary of the Thunderhammer) showcases martial prowess. |