Runic Seeds of the First Sowing
A set of seven smooth, palm-sized seeds etched with spiraling agricultural runes that glow a warm amber when pressed into soil. Each seed is nestled in a hand-carved wooden case lined with dried herb bundles, crafted to preserve their latent magic across generations.
Artifact Details
- Type
- Relic
- Rarity
- Legendary
- Origin
- Forged by the first Halfling Runic Scribes under the blessing of the Celestials who shaped the Younger Races, these seeds were inscribed with the foundational glyphs of Runic Agriculture, a discipline unique to Halfling civilization. They represent the oldest known application of the Code of Gentle Magic.
Overview
Runic Seeds of the First Sowing is a legendary relic in Landorya. Its known origin is Forged by the first Halfling Runic Scribes under the blessing of the Celestials who shaped the Younger Races, these seeds were inscribed with the foundational glyphs of Runic Agriculture, a discipline unique to Halfling civilization. They represent the oldest known application of the Code of Gentle Magic.. Its most cited abilities include Accelerates crop growth to maturity within days, Purifies blighted or cursed earth upon planting, and Amplifies surrounding runic enchantments tied to the land. Accounts also warn of a drawback: A planter who uses the seeds too greedily, sowing all seven at once, finds themselves unable to leave the field until the harvest is complete, their feet takin…
History
The Seeds passed through the care of successive Farm-Wardens across the Central Plains, credited with restoring the Verdant Valleys after a season of mysterious soil death. They were carried by a Halfling trade delegation to the Dwarven Holds via the mountain passes, where Dwarven rune-smiths marveled at their gentle enchantment style. Their current keeper is a Runic Scribe elder in the largest Halfling valley commune, who uses them only in times of dire harvest failure.
Powers & Abilities
- ✦ Accelerates crop growth to maturity within days
- ✦ Purifies blighted or cursed earth upon planting
- ✦ Amplifies surrounding runic enchantments tied to the land
- ✦ Bonds the planter to the field, granting awareness of its health
Curse or Drawback
A planter who uses the seeds too greedily, sowing all seven at once, finds themselves unable to leave the field until the harvest is complete, their feet taking shallow root in the soil each night.