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Fauna, Companions & Familiars

15.1 Domesticated Species

SpeciesRoleBond Type
Steam-MiceWorkshop assistants; test miniature prototypes by running through gear mazes.Practical - fed and housed, no magical bond.
Clock-OwlsMessenger carriers and nocturnal scouts. Feather patterns resemble gear teeth.Semi-bonded - trained from hatching, loyal to their handler.
Aether-FirefliesLiving light sources; their glow-dust is harvested for lanterns. Swarms are kept in crystal terrariums.Symbiotic - Gnomes provide crystal-dust feed; fireflies provide illumination.
Cog-HoundsCompact, stocky dogs bred for guarding workshops and detecting gas leaks via scent.Loyal companion bond; families keep them as pets and protectors.

15.2 Wild Fauna

SpeciesHabitatSignificance
Stone-BeetlesIronspine Mountains ore veinsExoskeletons yield Titanium-Weave; considered sacred by miners.
Aether-SerpentsDeep caverns beneath the ReservoirRarely seen; believed to be guardians of raw Aether deposits.
Gear-FoxesVerdant Lowlands brushClever scavengers known for stealing small tools; featured in Gnomish fables as trickster figures.
Crystal-StagsCrystal-Glen deep forestAntlers contain crystallized Aether; hunting is strictly forbidden by the Order of the Green Gear.

15.3 Familiars & Magical Companions

Some Gnomish Chronomancers and senior Artificers form Resonance Bonds with specially crafted Familiar Automatons - small clockwork creatures imbued with a fragment of their creator's Arcane Conductivity. These familiars can:

  • Relay sensory information to their bonded Gnome.
  • Perform simple tasks autonomously within a 500-ft range.
  • Serve as emergency Aether batteries, channeling stored energy to their creator in moments of need.

The most common familiar forms are Gear-Spiders (eight-legged scouts), Cog-Birds (aerial reconnaissance), and Spring-Cats (agile, silent infiltrators).